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extShadowQuality

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World of Warcraft: Wrath of the Lich King introduces dynamic shadows, which can be controlled via console commands.[1] It can also be changed through the video options menu.

Contents

Commands and effects

Be warned, setting the shadow quality too high for your PC will bring it to its knees - work from a low setting and raise it.

Chat box

Type the following into the chat box:

/console extShadowQuality 0
[LOWEST] Precomputed terrain and blob PC/NPC shadows.
/console extShadowQuality 1
[LOW] Precomputed terrain and dynamic PC/NPC shadows.
/console extShadowQuality 2
[MEDIUM] Full environmental and PC/NPC shadows, low-res, medium-distance.
/console extShadowQuality 3
[MED-HIGH] Full environmental and PC/NPC shadows, low-res, long-distance.
/console extShadowQuality 4
[HIGH] Full environmental and PC/NPC shadows, hi-res, long-distance.
/console extShadowQuality 5
[VERY HIGH] Experimental cascaded shadow maps

Config.wtf

Alternatively, you can add the string to your Config.wtf file, in the form "SET extShadowQuality #", where # is a number between 0 and 5.

OpenGL

Currently, shadows don't work fully in OpenGL. Using a d3d -> OpenGL interface will result in incorrect transparency within models. Using a shadow setting higher than "4" may result into a blank screen in raw OpenGL mode.

References

  1. ^ http://forums.worldofwarcraft.com/thread.html?topicId=8202277367&postId=84018545557&sid=2000#12
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