Nathrezim
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| Nathrezim, the Dreadlords | |
|---|---|
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| Faction/Affiliation | Burning Legion, Illidari |
| Character Classes | Arcanist, Warrior, Rogue, Necromancer (RPG), Dreadlord, Dreadknight, Dreadwarden, Dreadbringer, Secret Police, Interrogator |
| Racial Capital | Legion Stronghold, somewhere in the Twisting Nether (possibly Xoroth) |
| Racial Leader(s) | Mephistroth (formerly Tichondrius and Anetheron) |
| Racial Mount | Self-powered flight, Dreadsteed |
| Homeworld | Somewhere in the Twisting Nether |
| Regions inhabited | |
| Primary Language(s) | Any (RPG), Eredun (presumed) |
| Average Height | 8.5 feet (excluding horns) |
| Alignment | Always lawful evil |
Nathrezim or dreadlords in the common tongue MoM 112, 117 MG 50 [1] are intelligent and cunning demons, who were discovered and recruited to the ranks of the Burning Legion by Sargeras, the dark titan. They act as tacticians and lieutenants upon the field of battle in time of war, as well as being emissaries and agents for the fiery lords of the Legion, notably Kil'jaeden. During the Third War, they served as the Lich King's jailors, on the behest of Kil'jaeden, and commanded the Plague that swept through Lordaeron.
They are known to be extremely manipulative and masters of trickery, they are thal'kituun, the unseen ones.[2]
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Lore
Dreadlords, masters of trickery, deceit, and guile, take pride in the fiendish destruction they have wrought on Azeroth. Affiliated with the Burning Legion for centuries, the dreadlords — also termed nathrezim — acted as commanders of undead legions during the Burning Legion’s second invasion, slaughtering thousands with their unnatural hordes. The dreadlords lost much power when several of their most influential members fell to the Forsaken armies under Sylvanas Windrunner’s banner. Now the dreadlords seem almost a myth, a story told to frighten children. People feel safer when they think the dreadlords a remote tale; some instead comfort themselves with the lie that the great Varimathras is the only surviving dreadlord. More practical sorts know that evil never truly dies and that just because they cannot see something does not mean it is not there.
Dreadlords invariably stay behind the scenes and effect change through proxies. Adventurers might go their whole lives and never realize a dreadlord has acted against them in countless, seemingly unrelated ways. Only after much exertion and investigation do the heroes uncover the dreadlord behind a plot. Even then, the task of tracking and slaying a dreadlord can overwhelm the most competent hunter of evil. Dreadlords live in heavily fortified lairs or march at the center of an army. They most often are arcanists, but some dreadlords favor the physical arts of the rogue or warrior.MG 50
In the nathrezim's eyes, malice is the ultimate gift. To torment another creature with physical and moral agony offers something superior to happiness or contentment. Dreadlords prefer to turn their talents to psychic assault and manipulation, seeking to dissolve the bonds that unify individuals, groups, and nations and leave their mortal victims floundering amidst chaos and decay. A nathrezim-occupied world eventually abandons higher morality as irrelevant to the context in which its inhabitants find themselves, joining the dreadlords in their callous worship of the maligned. Although fierce warriors, nathrezim prefer a leadership role, standing behind a wall of ghouls or other allies and retreating when their enemies press too close. This is particularly true of the weaker nathrezim, whose magical abilities cannot always prevent their swift, bloody execution by a determined fighter, wizard, or rogue.MoM 117A dreadlord engages in melee combat only when convinced he holds the upper hand. A dreadlord studies his opponent first and learns her weaknesses. Then he remains at range, unleashing his most powerful spells on his enemy.MG 50
They are suspected to be the only race known to be originally demonic (although another kindred race, the Tothrezim is mentioned in the RPG books). Despite the title of "dreadlord", they are neither male nor female. Their demonic magics can drain the life of their victims, and they have been reported to devour the souls of their slain victims. They can amass a swarm of flying carrion insects, and have been known to put their enemies to sleep. They prefer to work from the shadows, corrupting slowly, as opposed to assaulting their enemies directly. This makes the Dreadlords the perfect henchmen for the most cunning of demons, Kil'jaeden the Deceiver.
The Nathrezim have a war-centered culture with an emphasis on codes of conduct. It is forbidden for one of the Nathrezim to kill another, a law broken only once, by Varimathras when he was ordered to kill his brother Balnazzar by Sylvanas Windrunner. However, the killing was either staged or a failure, for Balnazzar is still alive today and secretly rules the Scarlet Crusade. The Nathrezim serve as both the tacticians and field commanders of Archimonde and the henchmen of Kil'jaeden.
Nearly all Dreadlords choose to study both the arts of war and the arts of magic. Almost all have the ability to summon an Infernal, while a few choice Dreadlords can create a Doomguard from their fallen foes. Some of them, such as Mal'ganis, are proficient at necromancy. It is important to note that the Nathrezim are not as talented in magic as the Eredar- whereas the Eredar have become adept at almost all forms of magic, the Nathrezim show talent for only a handful of types.
Although none of the Nathrezim encountered in the Third War were actually seen to fly, accounts from the War of the Ancients clearly state that they flew without using magic. Using magic to fly is draining, and is not something a Dreadlord would do under normal circumstances (though an Eredar would have little difficulty).
As a species name, "Nathrezim" and "Dreadlord" are interchangeable, though Nathrezim is preferred. As a character class or title, "Dreadlord" is correct.
Though many Dreadlords were killed in the War of the Ancients and the Third War, the continued existence of Balnazzar and the recent discovery of Mal'ganis's revival suggest that the Nathrezim are immortal, or at least much, much more difficult to kill than previously thought.
Languages
Dreadlords can apparently understand any tongue psychically. Dreadlords can speak with any creature that has a language.MG 50 However, since they are members of the Burning Legion, it can be assumed they would speak Eredun most of the time.
Info from the Official site
From WorldofWarcraft.com:
- While his confusion and misery deepened, Sargeras was forced to contend with another group intent on disrupting the Titans' order: the Nathrezim. This dark race of vampiric demons (also known as Dreadlords) conquered a number of populated worlds by possessing their inhabitants and turning them to the shadow. The nefarious, scheming Dreadlords turned whole nations against one another by manipulating them into unthinking hatred and mistrust. Sargeras defeated the Nathrezim easily, but their corruption affected him deeply.
- In his fury, Sargeras shattered the prisons of the...Nathrezim and set the loathsome demons free. These cunning creatures bowed before the dark Titan's vast rage and offered to serve him in whatever malicious ways they could. From the ranks of the powerful Eredar, Sargeras picked two champions to command his demonic army of destruction. Kil'jaeden the Deceiver was chosen to seek out the darkest races in the universe and recruit them into Sargeras' ranks.
- Kil'jaeden's first move was to enslave the vampiric Dreadlords under his terrible power. The Dreadlords served as his personal agents throughout the universe, and they took pleasure in locating primitive races for their master to corrupt and bring into the fold. First amongst the dreadlords was Tichondrius the Darkener. Tichondrius served Kil'jaeden as the perfect soldier and agreed to bring Sargeras' burning will to all the dark corners of the universe.
Notable Dreadlords
The names of individual Eredar and Pit Lords are not known commonly, as the former have not been seen in great numbers on Azeroth and the latter are never encountered in a situation where their names will be remembered. However, Archimonde relied heavily on the Dreadlords during the Second Invasion, as they are useful as mages, strategists, and warriors (they were also on Azeroth already and required the least energy to summon). Many of the Nathrezim became known during this period. Many of Kil'jaeden's Dreadlords watched over the Lich King and aided him at times, while some of Archimonde's Dreadlords commanded the Scourge after the invasion commenced.
| Name | Role | Condition | Magical Field |
|---|---|---|---|
| Second Lord of the Nathrezim, killed in the battle of Mount Hyjal | Dead* | ||
| Presumed slain, but is secretly alive and leading the Scarlet Crusade | Killable | ||
| Leader of the Shadow Council at Jaedenar in Felwood | Killable | ||
| Slain by Scarlet Crusade | Dead | ||
| Renegade from the Legion, ruler of the Ruins of Farahlon in Netherstorm | Killable | ||
| Laid siege to Dalaran, but was slain by Kael'thas's forces | Dead | ||
| Briefly held Lordaeron's capital before being defeated by Sylvanas Windrunner | Dead | ||
| Leader of the demons stationed at Demon Fall Canyon in Ashenvale | Killable | ||
| Tried to control Gaval Moch, a ruined castle in Silverpine Forest | Alive | ||
| Stationed in Demon Fall Canyon in Ashenvale | Killable | ||
| Ruler over the world of Xoroth | Killable | ||
| Lieutenant of Illidan at Illidari Point | Killable | ||
| Temporary Scourge general, discarded by the Lich King in favor of Arthas, currently disguised as Scarlet admiral Barean Westwind | Alive | ||
| Third Lord of the Nathrezim. Remains in the Twisting Nether | Alive | ||
| Leader of a scavenging crew. Stationed in Netherstorm | Killable | ||
| Stationed in the Blasted Lands | Killable | ||
| Battles the half-elf form of Kalecgos in the Sunwell Plateau | Killable | ||
| Stationed in Southwestern Silithus disguised as a Gnome, part of the Hunter Epic Quest | Killable | ||
| Imprisoned Dreadlord found in Outland Arena | Alive | ||
| First Lord of the Nathrezim, killed by Illidan | Dead | ||
| Jailor of Maiev Shadowsong, servant of Illidan. | Killable | ||
| Majordomo of Sylvanas, leader of the Forsaken. Stationed in the Undercity until certain events in Wrath of the Lich King. | Killable | ||
*Killable in the Caverns of Time instance.
Other Dreadlords:
Bleakill, Fearoth, Darthias, Dethecus, Maldibion, Nochthitus, Rashgarroth, Aramachus, Lorthiras, Zenedar, Mullioch, Algammon, Necros, Nerothos, Zilfallon, Terrodar and Ven'Gyr.
Note: some of these are the randomly assigned names for the Dreadlords in Warcraft III.
References
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